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SimCity Standard - PC

Along with many of the cosmetic changes (such as up-to-date 3D graphics), SimCity will use the new GlassBox engine. "We try to build what you would expect to see, and that's the game," explains system architect Andrew Willmott, meaning that visual effects such as traffic, economic troubles, and pollution will be more obvious. Two other new features are a multiplayer component and finite resources.[15]
Unlike previous games in the series, the game will have non-linear curved roads and zoning areas that can conform to different road types. [16]Types of zones will include residential, commercial and industrial.[17] While the density will be driven by the types of roads and general traffic around these zones.[18]
Cities in a region are con...

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